Author Topic: New test with "travertino" kitchen  (Read 2068 times)

2014-02-23, 18:41:25

neri69

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Continuing testing alpha5:

Kitchen modeled in Revit and rendered in PT+HD, window with coronosky in environment, 2 corona light and an lcd light line trough material.

 Very fast filter with neat image to remove some noise...

Thanx in advance for your comments.
« Last Edit: 2014-02-23, 19:54:31 by neri69 »

2014-02-23, 19:34:36
Reply #1

Alex Abarca

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Some people might say that your bump is too high, but its hard to determine that, because your map on the surface looks out of scale (it's too big). If you adjust it and re-render then one can really say how to improve the shader params.

2014-02-23, 19:54:08
Reply #2

neri69

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Thanks for your answer, the stone from where they cut the part of the kitchen are very big and i made correct calculation for them....so i suppose that bump it's too high...another test with some changes...

2014-02-23, 20:52:58
Reply #3

Alex Abarca

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I have seen this application in latin american design. it could be that the map is scaled correctly, but i would watch the porous finish, and make sure the dimples are not too big. Travertine does vary in glossiness dependending on how its polished. Does your design call for matted finish? Cause in a kitchen I would think it would have a slight gloss.

2014-02-23, 20:57:16
Reply #4

Alex Abarca

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Are the drawers made of travertine too? I've never see this.

Also the map on the splash wall, for some reason wants to be go in horizontal direction (this is just my design opinion).

2014-02-25, 21:36:04
Reply #5

neri69

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Thank you Alex for our advice, yes also the drawers are in "travertino" if u search Vaselli Marmi you will see the kitchen....

I'll try next days some other settings....