Author Topic: Panorama Exporter  (Read 60955 times)

2014-10-16, 09:58:12
Reply #15

johan belmans

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Hi Martin

would it be possible to add the following option in your script:
a thick box for enabling or disabeling zooming (scroll middle mouse bottom) inside of the panorma?

thanks

2014-10-16, 10:00:45
Reply #16

DeadClown

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You mean as a web control? or in the maxscript exporter?
Any sufficiently advanced bug is indistinguishable from a feature.

2014-10-16, 10:03:48
Reply #17

johan belmans

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I was thinking in the script.

But if the other combined with the option for switching on or off the automatic rotation thing would be possible as web control.......

2014-10-16, 10:06:07
Reply #18

DeadClown

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I have no idea about web development, so maxscript would be the only option for me anyway ;)
I'll have a look, as soon as I have some time for scripting =/
Any sufficiently advanced bug is indistinguishable from a feature.

2014-10-16, 10:18:55
Reply #19

johan belmans

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NO problem to have the option in maxscript only, it would be fine!

What about the option of choosing your own logo?
It is maybe a bit harder to implement, I tried to adapt your script for this and managed to do it with some work around.
But I am not a scripter.

Secondly, it all  (web control) works fine on my desktop, but not on my nexus 5.
But I guess this is due to some Java stuff?

anyway many thanks for the script up untill now!!

2014-10-17, 15:32:10
Reply #20

vinbarg

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any one help me how to upload panorama tour on the web? this script is perfect for single panorama pictures but i need som. for tour, any help?

2014-10-17, 15:35:59
Reply #21

borisquezadaa

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Panotour?... maybe you should try this forum instead:
http://www.kolor.com/forum/
What i do with Corona My Corona post of random stuff rendering
WARNING: English.dll still loading...

2014-10-17, 15:40:44
Reply #22

vinbarg

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oh thx boris gonna look at it

2014-10-17, 15:58:19
Reply #23

johan belmans

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2014-10-20, 11:37:35
Reply #24

DeadClown

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What about the option of choosing your own logo?
It is maybe a bit harder to implement, I tried to adapt your script for this and managed to do it with some work around.
Maybe in the next version, we'll see ;)

Secondly, it all  (web control) works fine on my desktop, but not on my nexus 5.
But I guess this is due to some Java stuff?
The script uses a javascript library, don't ask me how and where this stuff works :D


Update v0.02
- added an option to disable mouse-wheel zoom
Any sufficiently advanced bug is indistinguishable from a feature.

2014-10-20, 11:58:49
Reply #25

johan belmans

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2014-10-21, 01:39:30
Reply #26

zombie_farm

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So this is fantastic.. an area that Im very interested in. I was wondering if it would be hard to modify the script that does 360 3D panoramas in Mental Ray to work in Corona.
Its called : LatLong Stereo Shader

 This is the fellow that wrote it

http://www.andrewhazelden.com/blog/2012/04/domemaster3d-stereoscopic-shader-for-autodesk-maya/

The way you look at them is with a google cardboard

https://play.google.com/store/apps/details?id=com.google.samples.apps.cardboarddemo&hl=en

I would love to see a corona version with the interactive rendering and speed of corona.

cheers



2014-10-23, 14:27:04
Reply #27

DeadClown

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I don't really understand what you're requesting.. I mean, that doesn't have any relation to the Panorama exporter, right? For me it looks like a stereo render of 2 cameras in eye distance with a 180° fov. Imho you don't need a fancy script for that.
Any sufficiently advanced bug is indistinguishable from a feature.

2014-10-31, 14:11:27
Reply #28

Shershov

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TNX!

2015-01-02, 19:53:22
Reply #29

zicher

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Hi, a bit late, but just to clarify :)

The latlong shader from Andrew's web page (which I wrote originally) is not just 2 cameras with 180 degrees. It's a real 3D stereo projection where the cameras move for every image sample. This is used to create images for cylindrical projectors or Oculus Rift.

A 2 cameras setup won't be able to reproduce the omnidirectional stereo effect you get with this.

The LatLong shader is a stripped down version of the domemaster shader. You can find more info here:
http://www.robertoziche.com/domemaster/

If Corona allows for custom camera shaders, Andrew and I could help in the porting if someone wants to do some coding :)
The shaders are open source and can be found on Github:
https://github.com/zicher3d-org/domemaster-stereo-shader

Rob