Author Topic: ThinFilm texmap plugin  (Read 16570 times)

2015-05-11, 11:25:02
Reply #15

Siger

  • Active Users
  • **
  • Posts: 140
    • View Profile
BTW, what is the proper way to use Thin Film. Plug it in refl color and adjust fresnel IOR in material or set fresnel IOR to 999 and adjust film IOR in ThinFilm map?

If need clear ThinFilm coat - use only ThinFilm plugin into reflection color (always disable material IOR param (999) - plugin calculates own fresnel curve). When need slightly film coated effect - best way to use Blend material or mixing (composite) maps. Here almost endless variation :) In future (soon) I will make some tutorials for ThinFilm and ComplexFresnel usage.

2015-05-18, 23:26:26
Reply #16

Siger

  • Active Users
  • **
  • Posts: 140
    • View Profile
ThinFilm plugin updated (v.1.0.2 - minor bug fixes).

2015-05-25, 22:12:55
Reply #17

Siger

  • Active Users
  • **
  • Posts: 140
    • View Profile
ThinFilm plugin updated (v.1.0.3 - added standard Output dialog).

2015-07-21, 23:22:09
Reply #18

3dwannab

  • Active Users
  • **
  • Posts: 341
    • View Profile
Only after seeing this now, thanks very much.

One issue I'm having is having to use really low values in the nm amount. Like 0.01 min and 0.02 in max with noise as map in this example at value 5. Whereas this should be 500000 / 1000000. The limit you have here is 3000.

I wanted have .5mm to 1mm.

BTW> My max is setup with cm as system units.

Happy with the results though. :]
« Last Edit: 2015-07-22, 00:06:23 by 3dwannab »

2015-08-09, 15:06:27
Reply #19

Siger

  • Active Users
  • **
  • Posts: 140
    • View Profile
Film thickness value not depends on system units - it's internal float values and specifies film thickness in nanometers.
http://vignette1.wikia.nocookie.net/soapbubble/images/1/11/The-colors-of-a-soap-film-upto-800nm.png/revision/latest?cb=20130914182533
P. S. In most cases I'm using units cm. Only for very small models (f. e., jewelry, etc...)  - mm, very large exterior - m., etc...

2015-08-10, 22:53:06
Reply #20

bluebox

  • Active Users
  • **
  • Posts: 172
    • View Profile
Sorry for offtop here Siger, but do you plan to further develop CMPP ?

2015-08-11, 10:39:04
Reply #21

Siger

  • Active Users
  • **
  • Posts: 140
    • View Profile
Sorry for offtop here Siger, but do you plan to further develop CMPP ?

Absolutely yes :) It's one of my main products on which the main attention concentrates.

2015-08-11, 20:52:11
Reply #22

bluebox

  • Active Users
  • **
  • Posts: 172
    • View Profile
Great to hear ! Any ETA ;) ?

2015-08-11, 23:31:40
Reply #23

Siger

  • Active Users
  • **
  • Posts: 140
    • View Profile
Great to hear ! Any ETA ;) ?

Now in progress VMPPmax update. Next - CMPPmax (some bug fixes, new materials).

2015-09-04, 17:52:08
Reply #24

maxpyane_2k5

  • Active Users
  • **
  • Posts: 19
    • View Profile
I am getting awesome soap bubble material with your plugin. Thank you so much.


2016-10-02, 18:53:39
Reply #25

Siger

  • Active Users
  • **
  • Posts: 140
    • View Profile
ThinFilm plugin updated to v.1.0.6. Performance optimization (up to 50%).
https://www.sigershop.eu/free-3ds-max-plugins/sigertexmaps-thinfilm/

2018-03-25, 17:23:33
Reply #26

Siger

  • Active Users
  • **
  • Posts: 140
    • View Profile
ThinFilm plugin updated to v.1.0.8
- Added support for 3ds Max 2019.
Compatible with Max 2017 - 2019
For Max 2013 - 2016 use v.1.0.7
https://www.sigerstudio.eu/sigertexmaps-thinfilm/

2019-03-31, 22:05:04
Reply #27

Siger

  • Active Users
  • **
  • Posts: 140
    • View Profile
Updated free plugin ThinFilm
* Added compatibility with 3ds Max 2020
https://www.sigerstudio.eu/sigertexmaps-thinfilm/

2019-04-11, 12:42:04
Reply #28

pokoy

  • Active Users
  • **
  • Posts: 1399
    • View Profile
Many thanks for the recompiles!!

EDIT
Do you plan to recompile your noise and scratches maps, too? Hope so, thank you in advance ;)

2019-04-15, 11:51:58
Reply #29

Siger

  • Active Users
  • **
  • Posts: 140
    • View Profile
Do you plan to recompile your noise and scratches maps, too? Hope so, thank you in advance ;)

Done ;)