Author Topic: Dispersion shader  (Read 20537 times)

2014-03-24, 12:19:26
Reply #15

Nekrobul

  • Primary Certified Instructor
  • Active Users
  • ***
  • Posts: 1028
    • View Profile
Well i have tried one method too similar to v-ray fake method but i little more dificult.

I used 3 blend materials with 4 different materials inside and 3 fallof maps to mixthem together.

in close up it still looks un realistik but from the distance gives needed effect.
---------------------------------------------------------------
https://www.blackbellstudio.com/
https://www.behance.net/blackbell3d
CEO at "Blackbell Studio"

2014-03-24, 13:07:11
Reply #16

agentdark45

  • Active Users
  • **
  • Posts: 477
    • View Profile
Hi Nekrobul would you mind uploading your material for testing? I've currently doing a project with some crystal wall sconces and can't quite nail the look (currently using a regular glass material with caustics ticked, ior 2.0 for both ref+refract).

Many thanks

Vray who?

2014-03-24, 13:12:34
Reply #17

Nekrobul

  • Primary Certified Instructor
  • Active Users
  • ***
  • Posts: 1028
    • View Profile
Only in couple of hours or later, need to do some urgent work now)
---------------------------------------------------------------
https://www.blackbellstudio.com/
https://www.behance.net/blackbell3d
CEO at "Blackbell Studio"

2014-03-24, 14:22:45
Reply #18

agentdark45

  • Active Users
  • **
  • Posts: 477
    • View Profile
Thanks man
Vray who?

2014-03-24, 15:19:14
Reply #19

borisquezadaa

  • Active Users
  • **
  • Posts: 615
    • View Profile
You may try with this way of doing...
http://corona-renderer.com/forum/index.php/topic,3093.0.html

Only thing is to change refraction (For a SiO type glass...)]

658nm=1.5418
510nm=1.54812
440nm=1.55339
What i do with Corona My Corona post of random stuff rendering
WARNING: English.dll still loading...

2015-03-10, 19:28:41
Reply #20

XRef

  • Active Users
  • **
  • Posts: 9
    • View Profile
Is there any new info on rendering diamonds? I made an attempt similar to cecofuli's render...


2015-03-10, 19:36:06
Reply #21

cecofuli

  • Active Users
  • **
  • Posts: 1492
    • View Profile
We need to wait dispersion. I hope soon (Ondra? ^__^ )

2015-05-29, 12:41:24
Reply #22

tomislavn

  • Active Users
  • **
  • Posts: 694
  • Lightbringer
    • View Profile
    • My 3docean Portolio
Any news on dispersion option Ondra? :)
My 3d stock portfolio - http://3docean.net/user/tomislavn

2015-06-05, 21:57:19
Reply #23

mitviz

  • Active Users
  • **
  • Posts: 482
  • Architectural/Product Modeling and Rendering
    • View Profile
    • MITVIZ
bump for this request!i need it so badly
Mitviz
Professional Modeling and Rendering Solutions
Intel core i7-5960x cpu @3 GHz, GeForce GTX 970

2016-04-18, 11:30:40
Reply #24

Tanakov

  • Active Users
  • **
  • Posts: 787
  • Corona is faster than diarrhea
    • View Profile
    • https://www.behance.net/Gringott
Bumpy :)
Corona since 2014.06.02
https://www.behance.net/Gringott

2016-04-18, 14:03:17
Reply #25

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 9247
  • Marcin
    • View Profile