Author Topic: Corona Material/Lights Converter (continuous updates)  (Read 588983 times)

2018-12-15, 16:43:34
Reply #1155

Yura Khlop

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Hi, I could't find any information about convert FSorm Mat to Corona Mat. Is it possible?
Please, need it as yesterday!
Regards

2018-12-15, 19:32:57
Reply #1156

DeadClown

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regarding Fstorm I will repeat my question from before:

I'm having a look at fstorm right now to determine the best approach for conversions... however I'm not really sure how useful all of this is. My personal "goal" of the converter is that each render engine conversion should yield a usable result - a one click solution with as few necessary adjustments from the user as possible.
What I see so far is that fstorm materials are rather "spartan", which is fine, because that means it's easy to translate. The maps, however, are pretty much all custom and either different or complete remakes of the max ones (like noise, output, falloff, gradient etc) with different settings which makes it basically impossible to get proper conversion results.
So, if there are any Fstorm users here I would be happy to hear opinions about that and what you think would be a useful conversion for you.

I haven't got any feedback on fstorm, neither here nor for the other converter I maintain, so I assume that there are very few people that actually need it.
Any sufficiently advanced bug is indistinguishable from a feature.

2018-12-18, 11:13:18
Reply #1157

kuch

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hello i am trying to convert vraymats to Corona  and i got an error.

2018-12-18, 11:21:10
Reply #1158

DeadClown

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Uhm... that's an odd one. Haven't seen something like that before. Can you share the scene or strip it down to just an object or a material you can send me?
Any sufficiently advanced bug is indistinguishable from a feature.