Author Topic: LUT selection in VFB  (Read 3777 times)

2016-11-28, 09:44:16

bgolds99

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Hi,

Any chance that the LUT could be selected and loaded in the VFB after the render is complete (or while rendering)? The LUT opacity variable is awesome, but sometimes i find myself wanting to experiment with other LUTs while the render is going, or after I've stopped it. I realise this is bordering on photoshop type flexibility, but i found this feature extremely useful with Fstorm in max.

Just a thought.

Corona for C4D is going to be kickass once the bugs are ironed out! Can't wait!

Thanks,
Brad

2016-11-28, 13:32:45
Reply #1

Ondra

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Hi,
this will be handled by the core/3dsmax development team, and ported to cinema shortly after
Rendering is magic.
Private scene uploader | How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-12-23, 09:44:57
Reply #2

ble

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any news on that topic?

or is there a image list of all the lut's?

2017-12-29, 11:16:59
Reply #3

Ondra

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I didnt check it personally, but LUTs should be now in corona VFB
Rendering is magic.
Private scene uploader | How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-12-29, 11:18:19
Reply #4

nkilar

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It pretty much is from what I understand the OP. You do everything you mentioned above - in C4D too :)