Author Topic: First animation experiance with Corona RC1  (Read 4343 times)

2016-12-02, 08:49:49

olcaykayihan

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Hi
This is our first animation test with Corona and all rendered with RC1
We know some scenes has mistakes we will fix them in next days
Corona still needs little more polishing about animation rendering but to be honnest this render engine is the best I ever worked before especially with this kind of complicated and not optimised architectural scenes
For interior renderings We used only sun and sky with a heavy outdor environment witouth any optimising but Shadow and Ligth details are still very impressive...
I hope you like
Kind Regards
Olcay KAYIHAN


« Last Edit: 2016-12-02, 15:44:40 by olcaykayihan »

2016-12-02, 12:02:56
Reply #1

Christa Noel

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I like the overall scenes, natural. Congrats for having those cool projects and renders :)
Only the grasses looks a bit saturated i think, doesnt it?
And i enjoyed the music too!

2016-12-02, 12:40:11
Reply #2

olcaykayihan

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I like the overall scenes, natural. Congrats for having those cool projects and renders :)
Only the grasses looks a bit saturated i think, doesnt it?
And i enjoyed the music too!

Yeah you are rigth but it was client wish :/  they want to see that all grasses must be very green :D

maybe we can fix it in future for our porfolio 

Kind regards
Olcay

2016-12-02, 14:47:46
Reply #3

maru

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Hey, that's really nice! I like the sense of depth in it!

What polishing about animation rendering do you mean specifically? Is it about rendering time, or antialiasing, or UHD Cache, or maybe something else?

The bar stools in the water are a kick ass idea! :D

2016-12-02, 15:41:05
Reply #4

olcaykayihan

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Hey, that's really nice! I like the sense of depth in it!

What polishing about animation rendering do you mean specifically? Is it about rendering time, or antialiasing, or UHD Cache, or maybe something else?

The bar stools in the water are a kick ass idea! :D

Thanks Maru

polising abouth animation with antialiasing and swiming noise problem . And sometimes sone reflections have some little flicker like a sun beam 

exept those things we are happy with the result

have a nice weekend

2016-12-05, 18:04:42
Reply #5

valwizard

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Overall looks very good and clean, except some frames you have dark foreground patches crossing the screen. Interiors is where I liked it more. I would only can suggest to pay more attention to the camera work. First of all get reed of the ease in/ ease out, it looks pretty weird and breaks the flow. Also some movements need attention( for instance when camera  moves up and then suddenly right , like a shoulder , these movements look kind of unnatural to me. Otherwise it is a nice job!
"We get up in the morning. We do our best. Nothing else matters! "

2016-12-06, 10:57:35
Reply #6

warlock

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For your first try, looks great...


2016-12-06, 12:43:37
Reply #7

Tanakov

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Render quality, light and all that look very impressive. There are some minor mistakes that there is no point to list, as someone who was making this probably is aware of them.

Yet the only thing I really didnt like was camera work, especialy "default in/out tangents for new keys".
Corona since 2014.06.02
https://www.behance.net/Gringott

2016-12-06, 12:56:08
Reply #8

agentdark45

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Great animation! There are some pretty geometry heavy shots in some scenes - what's your RAM usage look like? I assume you used quite a few proxies to get this done?
Vray who?

2016-12-07, 11:07:14
Reply #9

olcaykayihan

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Great animation! There are some pretty geometry heavy shots in some scenes - what's your RAM usage look like? I assume you used quite a few proxies to get this done?

Thanks for your good comments Guys 

agentdark45:

This project used abouth 45 GB ram and yes ofcourse I used  a lot of proxies :)


2016-12-17, 09:11:36
Reply #10

rampally

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2016-12-20, 20:23:30
Reply #11

mitviz

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this is awesome work, abit jumpy but amazing none the less
Mitviz
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