Author Topic: Blender Exporter v3 released  (Read 25587 times)

2018-10-16, 19:52:18
Reply #90

monitorhero

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Hey blanchg,

thank you very much for the work you put into the exporter. I really love Corona after testing it for two weeks now. Its so fast and the image quality is great.

Are you working on intergrating triplanar mapping? For Archviz this essential to me and it's the only thing holding me back right now. So if you would intergrate it that would be greatly appreciated.

Let me know. Thank you.

2018-10-16, 21:36:10
Reply #91

blanchg

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Hi there, not sure if the standalone supports this I will have a look

2018-10-16, 23:29:59
Reply #92

blanchg

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2018-10-17, 09:08:54
Reply #93

monitorhero

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Thank you for the quick answer blanchg. I wasn't aware that there are differences between standalone and 3dsmax e.g.
That is unfortunate. Maybe a developer could give us insight?

But thank you for checking it out.

2018-10-17, 13:07:08
Reply #94

Ondra

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noted, will be implemented
Rendering is magic.
Private scene uploader | How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2018-10-17, 18:43:51
Reply #95

monitorhero

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noted, will be implemented

Love you guys.

2019-05-29, 12:10:27
Reply #96

schelkov

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any news for blender 2.8?

2019-05-29, 14:17:46
Reply #97

blanchg

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It is in progress but there are still some items that are missing  that is preventing it from working.

2019-06-20, 15:45:58
Reply #98

Luis Seyfer

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Hi all here,

I am looking arround for the right rendering solution and my had is already steaming.
So, I kindly ask for some clarification and excuse, if I didn't collect all that from different threads.

Could I get a summary of the lacks of the Blender-exporter-Corona System?

How much of this is due to a free Corona version and could be solved with official payed one?

2019-06-20, 22:03:59
Reply #99

burnin

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Limitations basically come with using the Stand Alone version: https://corona-renderer.com/wiki/standalone