Author Topic: ** Corona Animation ** -- relationship setting quality/time  (Read 104856 times)

2013-12-22, 12:30:22
Reply #285

rafpug

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The scene/test is only with source emitter

Environment Emission : level 25

PT+PT
PTS=20 MSI=15 LSM=1

2013-12-22, 16:05:46
Reply #286

rafpug

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The scene/test is only with source emitter

Environment Emission :level 25

PT+HD
PTS=26 MSI=20 LSM=4,666
quick GI:HD cache


2014-01-11, 16:03:46
Reply #288

rafpug

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shade and shadows - environment HDRI - fireflies (object emission)

premise: I use the Alpha5

The fireflies are seen in areas not in shadow. What does it depend?

settings = pts 32  msi 10  lsm 2
the glossiness parameter is set to 0.98
the only source of light is the HDRI environment (in addition to the object emission)

2014-01-14, 21:20:49
Reply #289

rafpug

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Good evening

I tried to use two sources of light (coronaLight and an object emission ), the scene is lit only by HDRI map

13 passes of the noise can be seen in the source emission
It 'a characteristic of the source emission?

Thank
Raf

2014-01-18, 22:25:34
Reply #290

rafpug

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hdri environment 3k
pt+pt

2014-01-20, 20:06:35
Reply #291

rafpug

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Good evening

I tried to use two sources of light (coronaLight and an object emission ), the scene is lit only by HDRI map

13 passes of the noise can be seen in the source emission
It 'a characteristic of the source emission?

Thank
Raf

The scene is lit with a Hdri and an object emission
The test was carried out on 5 passes with  pts=128 msi=5 lsm=4,33



2014-01-21, 15:33:16
Reply #292

rafpug

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Scene with HDRI environment + object emission
Has been scaled point of light with HDRI map opacity to 45%, to minimize the noise.

Test with 10 passes
pts600 - msi 2 - lsm 4,333


2014-01-23, 17:52:30
Reply #293

rafpug

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Temporary stay - overlooking panoramic

- draft
environment hdri
pts32 msi8 lsm4,333
in progress grass Forest.Pk + tree cor.Scatter

2014-01-24, 18:16:16
Reply #294

rafpug

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in progress

time limit: 0:50:00
pts80  msi8,0  lsm4,333
Dof with PS

2014-01-25, 18:05:12
Reply #295

rafpug

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texture work in progress


2014-01-26, 14:47:44
Reply #296

rafpug

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in progress


2014-03-22, 17:38:59
Reply #297

rafpug

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Good evining

A6 - render default
- one light shape Disk ( something happens in the edge ) !?


Thanks
Raf

2014-03-22, 17:53:37
Reply #298

rafpug

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I attach picture


2014-03-22, 21:23:03
Reply #299

rafpug

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Default PT+PT / PT+HD