hey i use c4d r18 with teamrender to render on our deadline driven farm a sequence in corona.
if i render a frame localy the motion blur works fine. but when i send it to our farm corona doesn't apply motion blur to the image.
below a reduced slave log from deadline
2017-02-13 14:54:18: 0: STDOUT: ========================================
2017-02-13 14:54:18: 0: STDOUT: Corona for Cinema 4D, version A6
2017-02-13 14:54:18: 0: STDOUT: Version of core 1.5
2017-02-13 14:54:18: 0: STDOUT: (c) Render Legion s.r.o., 2014-2016
2017-02-13 14:54:18: 0: STDOUT: Plugin successfully loaded
2017-02-13 14:54:18: 0: STDOUT: ========================================
XXX
2017-02-13 14:54:33: 0: STDOUT: Rendering frame 9 at <Mon Feb 13 14:54:32 2017>
2017-02-13 14:54:33: 0: STDOUT: Rendering Phase: Setup
2017-02-13 14:54:33: 0: STDOUT: Progress: 0%
2017-02-13 14:54:35: 0: STDOUT: [Corona4D] Parsing of material Mat took 0.003 seconds
2017-02-13 14:54:35: 0: STDOUT: [Corona4D] Parsing of material WHITE took 0 seconds
2017-02-13 14:54:37: 0: STDOUT: [Corona4D] Parsing of material Material took 2.002 seconds
2017-02-13 14:54:37: 0: STDOUT: [Corona4D] Parsing of material ROT took 0.146 seconds
2017-02-13 14:54:37: 0: STDOUT: [Corona4D] Parsing of material WEISS took 0 seconds
2017-02-13 14:55:35: 0: STDOUT: [Corona4D] Parsing of material Material.2 took 57.788 seconds
2017-02-13 14:55:35: 0: STDOUT: [Corona4D] ====RENDER STARTED====
2017-02-13 14:55:35: 0: STDOUT: [Corona4D] Core build timestamp: Dec 21 2016 10:41:03
2017-02-13 14:55:35: 0: STDOUT: [Corona4D] REPORT: unchanged: 0, Prim: 72, Inst: 0, Mtl: 0, Env: 1
2017-02-13 14:55:35: 0: STDOUT: [Corona4D] CoronaCore::renderFrame before core->onFrame
2017-02-13 14:55:35: 0: STDOUT: [Corona4D] Calculating displacement took 0 seconds
2017-02-13 14:55:36: 0: STDOUT: [Corona4D] rtcCommit: 433ms
2017-02-13 14:55:36: 0: STDOUT: [Corona4D] EMBREE: Created 1 elements, memory usage: 158 M bytes.
2017-02-13 14:55:36: 0: STDOUT: [Corona4D] CoronaCore::renderFrame after core->onFrame
2017-02-13 14:55:36: 0: STDOUT: [Corona4D] CoronaCore::renderFrame before unique materials
2017-02-13 14:55:36: 0: STDOUT: [Corona4D] CoronaCore::renderFrame after unique materials
2017-02-13 14:55:36: 0: STDOUT: [Corona4D] Preparing geometry took 0.589 seconds
2017-02-13 14:55:36: 0: STDOUT: [Corona4D] CoronaCore:RenderFrame: after directLight
2017-02-13 14:55:36: 0: STDOUT: [Corona4D] Precomputing light distribution took 0 seconds
2017-02-13 14:55:36: 0: INFO: Task Overall Progress: 100%
2017-02-13 14:55:36: 0: STDOUT: Rendering Phase: Finalize
2017-02-13 14:55:36: 0: STDOUT: Progress: 0%
2017-02-13 14:55:38: 0: STDOUT: [Corona4D] CoronaCore::renderFrame: after GI precompute
2017-02-13 14:55:38: 0: STDOUT: [Corona4D] Computing primary GI took 2.792 seconds
2017-02-13 14:55:39: 0: STDOUT: [Corona4D] Pass 1/200
XXX
2017-02-13 15:05:33: 0: STDOUT: Progress: 99%
2017-02-13 15:05:40: 0: STDOUT: [Corona4D] ------Entire previous render::run took 601258ms
2017-02-13 15:05:40: 0: STDOUT: [Corona4D] Rendering took 601.299 seconds
2017-02-13 15:05:40: 0: STDOUT: [Corona4D] Denoising
2017-02-13 15:05:40: 0: STDOUT: Progress: 100%
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Denoising took 135.339 seconds
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] CoronaCore::exiting renderFrame
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Rendered 10/200 passes
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Unique Primitives: 2310456
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Primitives with instancing: 2310456
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Area lights: 91
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Geometry groups: 72
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Materials: 78
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Instances: 72
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Portals: 0
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Area lights: 91
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Avg samples per pixel: 11.0273
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Avg rays per sample: 65.9552
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Rays/s: 6.06663e+06
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] Samples/s: 92408.1
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] UHDCache records: 21937
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] UHDCache records added during viz: 0
2017-02-13 15:07:55: 0: STDOUT: [Corona4D] UHDCache rejected %: 45.1186
2017-02-13 15:09:23: 0: STDOUT: Rendering successful: 903.554 sec.
2017-02-13 15:09:23: 0: STDOUT: 2017/02/13 15:09:23 Service Local Machine went offline
2017-02-13 15:09:26: 0: INFO: Process exit code: 0
2017-02-13 15:09:26: 0: INFO: Finished Cinema 4D Task
2017-02-13 15:09:26: 0: Render time for frame(s): 15.144 m
2017-02-13 15:09:26: 0: Total time for task: 16.153 m
2017-02-13 15:09:26: 0: Saving task log...