Author Topic: DR and animations  (Read 859 times)

2017-07-29, 20:44:35

rendertime

  • Guest
Guys can i use DR for Animations cos every time i try, this happens, so do i have to do through BB?

 


2017-07-29, 21:01:29
Reply #1

rendertime

  • Guest
Doing a test through BB  .. so i guess i will answer my own question  ..

2017-07-29, 21:25:46
Reply #2

rendertime

  • Guest
yeah so Dr doesn't do UHD on animations? odd?

2017-07-31, 11:35:28
Reply #3

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 9057
  • Marcin
    • View Profile
Hi, the uhd file should be transferred like any other asset, if it's not, then it's a bug indeed.
Does it work fine if you make sure that the nodes have access to it, for example by placing it on a network drive?

2017-07-31, 11:56:38
Reply #4

Frood

  • Active Users
  • **
  • Posts: 1308
    • View Profile
    • Rakete GmbH
Regardless of any bug which may hide here (and probably has the origin in the double extention ".hdc.uhd" for the cache file):

It makes no sense (only for rare and special cases) to use DR for animation. You already have setup BB, that´s the way to go here.


Good Luck


Never underestimate the power of a well placed level one spell.