Author Topic: 1.7 - Skin shader playground and feedback  (Read 7411 times)

2017-09-07, 15:28:09

maru

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Let's share test renders and discuss ui/settings/workflow of the new Skin mtl and SSS settings inside the Corona mtl!

Playing around with a free model from https://threedscans.com/
Scene: https://www.dropbox.com/s/70w3isgpxxi0i9b/maru-skeleton-17-skin.zip?dl=0







2017-09-07, 15:34:50
Reply #1

rozpustelnik

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Can You share the material settings and corresponding maps to it?


2017-09-07, 18:57:12
Reply #3

romullus

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Wow maru, that looks impressive, i nearly dropped my beer... o_O
I'm not Corona Team member. Everything i say, is my personal opinion only.

2017-09-07, 19:41:56
Reply #4

rozpustelnik

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Thanks Maru

Romullus - nice beer you have there ;)

2017-09-07, 19:46:08
Reply #5

romullus

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It's the same beer, just with the new label :]
I'm not Corona Team member. Everything i say, is my personal opinion only.

2017-09-07, 19:46:20
Reply #6

cecofuli

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I think that each layer needs a checkerbox =)

2017-09-07, 21:54:50
Reply #7

cecofuli

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My test... CoronaSkinMtl is so good and easy to use!
Believe me or not, this is my first Skin shader of my whole life!
Almost standard setting and four maps.

(*) Color
(*) Reflection (one for skin and one for the eyes)
(*) Bump

that's all!

« Last Edit: 2017-09-07, 22:00:42 by cecofuli »

2017-09-07, 22:16:00
Reply #8

JoeVallard

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My test... CoronaSkinMtl is so good and easy to use!

Second this, i don't know much about skin shading, and just playing around with the digital emily model, its very easily to get one rendered out. Just using a diffuse, spec, displace and bump map. The settings are very easy to understand what they do.

« Last Edit: 2017-09-08, 00:33:43 by JoeVallard »

2017-09-07, 23:11:15
Reply #9

cecofuli

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RAW rendering


« Last Edit: 2017-09-07, 23:19:18 by cecofuli »

2017-09-08, 04:40:20
Reply #10

snakebox

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I love how simple it is to use, and how effective and artistic you can make it with few changes.

I used the scene shared above but replaced the material with a standard corona mtl and tweaked the new SSS options, so NO use of skin shader.


2017-09-08, 13:16:12
Reply #11

cecofuli

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My small test to see the light reaction of CoronaSkinMtl

--- DOWNLOAD FULL QT ---

« Last Edit: 2017-09-08, 13:46:09 by cecofuli »

2017-09-08, 14:50:54
Reply #12

arqrenderz

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2017-09-08, 16:24:17
Reply #13

kumodot

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I just give it a try. Very easy to use. I didn´t tweaked anything. This was made in 10min (render including) over an old, unpolished model of mine. No uvs, or textures. Everything is rough here.

    Hope to have time do test it on a proper model soon ! Seems a nice addition !




   
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2017-09-12, 11:56:06
Reply #14

maru

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Do Digital Emilies dream of electric sheep?