Author Topic: Farewell, my friend...  (Read 9194 times)

2012-10-25, 17:22:54

DeadClown

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This is a scene which was first intended as a scatter test (the grass), but then it got bigger and bigger...
I'm a very lousy charactermodeller, or to be more precise: I really suck at modelling humanoid stuff ;) So the girl was the hardest part here ;)
I hope you like it :) . Rendertime was about 1.5 hours in 1080p (resized it to get rid of the dof noise).
Any sufficiently advanced bug is indistinguishable from a feature.

2012-10-25, 17:31:39
Reply #1

Chakib

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2012-10-25, 17:57:21
Reply #2

alieneye

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2012-10-25, 18:07:05
Reply #3

Ocram

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fantastic job!
But I see  blue leaves on the left, uhmmm or maybe they are flowers?

2012-10-25, 19:13:49
Reply #4

Ludvik Koutny

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Amazing, man! This is probably the first serious scene done in Corona...  thanks very much!!!

2012-10-25, 19:39:26
Reply #5

DeadClown

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Thanks for your comments guys! :)
ocram: yes... those leafs got a little too blue.. you shouldn't look too closely ;) I like the blue touch that's why I kept things like that. hm... maybe I will change that ;)
Any sufficiently advanced bug is indistinguishable from a feature.

2012-10-25, 20:36:23
Reply #6

maru

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They are reflecting sky, right?

Anyway, great render. I like its mood, but in this case some kind of volumetric fog would be really useful. You could also make it more "photographic" by adding motion blur to the girl's hands. But maybe this would be too much. Less = more. :)

2012-10-25, 20:55:39
Reply #7

igni

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Great work! And so emotional)

2012-10-25, 21:19:24
Reply #8

Ondra

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added to the front page ;)
Rendering is magic.
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2012-10-26, 06:10:02
Reply #9

woshilvba

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Wonderful rendering! !
By the way, you render time?

2012-10-26, 08:51:25
Reply #10

andreupuig

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Just one thing: the bark! Where's the bark! ;)
Beautiful image and especially the light

2012-10-26, 11:07:05
Reply #11

Javadevil

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Just Awesome !!!!

Great composition, lighting, mood its all awesome.

cheers

2012-10-26, 11:11:48
Reply #12

DeadClown

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Thanks again for your comments :) I'm glad you all like it !

@maru: yes, it's the sky and a bit too much post-color-correction on those blue tones. Participating media would have been aweseom for this image, but also hair rendering would have been a great thing ;)
@keymaster: yeeehaa :D
@woshilvba: 1.5 hours ;)
@andreupuig: the bark? There is bark.. maybe a bit dark but as I already said.. don't look too closely on the details :D
Any sufficiently advanced bug is indistinguishable from a feature.

2012-10-26, 11:31:10
Reply #13

michaltimko

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wow! That baloon needs lil bit more of transculency but rest is perfect :)
Coronaut!(c)2011

Supporting Corona in commercial projects since pre-alpha

2012-10-26, 12:12:33
Reply #14

Ludvik Koutny

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I think andreupuig means that bark material looks a bit too homogeneous. Looks more like brown diffuse material with some fractal noise bump applied. Could help to use some bark texture with more obvious structure :)