Author Topic: oddvisionary | Automotive R&D/Look Dev  (Read 5261 times)

2018-01-16, 17:55:46

NEO-N

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Deleted content.
« Last Edit: 2019-12-11, 03:56:53 by oddvisionary »

2018-01-16, 17:57:11
Reply #1

NicolasC

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Hmmm ... missing something, not sure what ... got it, an image !! :) :)
Nicolas Caplat

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2018-01-16, 22:09:09
Reply #2

davemahi

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Nice work. Looking forward to more info :)

2018-01-17, 06:20:14
Reply #3

NicolasC

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Hmmm ... missing something, not sure what ... got it, an image !! :) :)

I wanted to post the first text as an intro and then post a new reply with images :)
calculated!
Ahahah ok ! It was just a little joke :)
This looks good so far !
Nicolas Caplat

3dsmax & Corona teacher / CG supervisor

2018-01-17, 10:43:22
Reply #4

romullus

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This looks good so far !

I think it's a little understatement :] Those tests looks great! Can't wait to see the final piece.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2018-01-17, 10:47:32
Reply #5

NicolasC

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This looks good so far !

I think it's a little understatement :] Those tests looks great! Can't wait to see the final piece.
You're right, romullus ! I took a first look on my phone, but now that I can see the images on my workstation screen ... WOW !
Nicolas Caplat

3dsmax & Corona teacher / CG supervisor

2018-01-17, 15:49:33
Reply #6

pokoy

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I agree, the tests look great! Good stuff.

2018-01-24, 19:29:19
Reply #7

mferster

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The stochastic flakes are looking great! cant wait to check out the library

2018-07-17, 13:36:19
Reply #8

Nejc Kilar

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I like to follow this thread, you post some really cool stuff. Would be fun to see a breakdown or two :) Anyway, thanks for sharing!

2018-07-18, 01:22:13
Reply #9

Njen

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Still waiting for Corona to get out from his Beta form but in the meantime there is a lot to learn/practice : car paints, lighting etc.

Beta?
Please support my Kickstarter for my animated film, Cyan Eyed (rendered in Corona)!

2018-07-18, 12:57:17
Reply #10

Nejc Kilar

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Still waiting for Corona to get out from his Beta form but in the meantime there is a lot to learn/practice : car paints, lighting etc.

Beta?

Don't want to intrude but... The C4D version is still in beta :)

2018-08-07, 16:15:15
Reply #11

maru

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using the recently added node system with some procedural map mixed together. re mastering / updating all my materials with the node system.
Woah, that looks great!

2018-11-05, 11:52:42
Reply #12

jrgby

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Corona Swirls R&D - Look Dev

I tested Bump only and Normal maps only.
It's faster with normal maps but should be easier with bump. Waiting for an improved Corona_bump (too slow to "compute" hi res micro detailed map for now).
The bump value is very very low in case someone is wondering. Pretty much the only thing to know when doing micro surface details such as Swirls.

Still need improvements...
I thought I was looking at reference photos for a minute there. Very nice.

2018-11-07, 12:05:26
Reply #13

Nejc Kilar

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@oddvisionary

Would you mind sharing the V-Ray scene in .c4d / .fbx format? I realize there is .max version available online but I am currently not subscribed to 3ds Max. Would appreciate it a lot :)

2018-11-08, 08:02:20
Reply #14

Nejc Kilar

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Thank you ;) I appreciate it!

Funny, I was using 3ds Max again at the beginning of the year and then switched back to C4D. I do think you'll like the complexity and robustness that it offers. You'll dislike some other stuff though :P

You are not by any chance going by the nickname Jin Roh on FB are ya?