I would say it looks ok. I wouldn't even call that matte but rather 'satin'. And 0.5 roughness is far from matte :- ). My matte paint is in 0.2-0.3 range.
Hey, Juraj! Big fan of your work here :)
What's your usual roughness value for walls/ceilings and fabrics then? or MDF for example?
Another question- how would you tackle situation like this (image attached) ?
For testing purposes pretty much all the materials are set to 0.5 refl. roughness there.
Without clipping the whites on the wall I cannot increase EV more than 2.1
LUT applied is just to add some contrast.
Lighting is Corona Sky + Sun at 0.02 intensity.
Darkest blacks at sRGB 50, Brightest whites at sRGB 218
And well it all comes down to a pretty shitty image, or too dark overall. Is there any chances to make it brighter without using any artificial lights let's say? Because I always feel like artificial lights makes my renders look flat.
Oh and shadows in the kitchen area just look really harsh and sharp. Don't like those too.