Hi everybody.
I have a question about the old and never ending topic "gamma correction"!
I use 3ds Max 2016 and my gamma setting in 3ds max is 2,2.
Is it right that I need to take care that my texture for diffuse slot has gamma 1,0 applied in photoshop before using it in 3dsMax/Corona. So I need to save it in RGB for example
And Bump, Disp, Normal is saved in sRGB, is this right?
Thanks in advanced!