Hi everyone.
I've noticed a consistent crash after I create a material with displacement and add AO to the layer list.
So, what I am doing is as follow. I go to texture add layer, then go to shader and add a noise, then after that I go again to shader and add a corona AO. Every time I add that shader c4d crashes.
Is this a limitation, bug or is still a work in progress?
Thank you
Nuno