Hi everybody!
I'm working on some product shots of chrome faucets. I have a couple different faucets inside the same scene (pretty complex with natural and artificial lighting).
Each shot of a faucet needs additional lighting to create the exact lighting/reflection I need, without affecting the surroundings - no problem, I can do the lighting with the include/exclude mode inside the corona light (where I only include the faucet).
Now I also need to control the dark reflections in the same way: Usually black planes/planes with a gradient, that should be visible only on the faucet. How can I achieve this (I could render twice, but this is not what I want)?
I thought I could use a Corona light as well - but there's one problem: If I turn "occlude other lights" on, I get the look I want on the faucet, but obviously the rest of my scene is affected as well. If I turn it off, the reflection is not working the way I want it to.
Thanks for any help :-)