Author Topic: Corona Renderer 3 for 3ds Max (Release Candidate 4) is out now!  (Read 3417 times)

2018-11-02, 19:22:55


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    Corona Renderer 3 for 3ds Max (Release Candidate 4) is out now!

    Everyone with an active FairSaaS or Box with Subscription license has access, and the download is in the usual location:

    A Release Candidate is close to being the final release, but we need your feedback to catch any remaining bugs or other issues from real world testing.

    Here are the changes in RC 4 since RC 3:
    • Fixed CoronaColorCorrect “Invert colors” being ignored when the map is assigned to a bump map slot
    • System-wide settings (accessible through the System Settings dialog) are now accesible from MAXScript
    • Fixed precision issues with 16-bit images
    • Fixed saving of RLA images
    • Fixed IR restarts when scatter vizualization settings changes
    • Daylight system no longer creates a target for CoronaSun
    • Fixed rare crashes with non-manifold geometry
    • Since almost all of the known bugs with the new experimental light solver are fixed, it is no longer called experimental
    • Lister
      • Fixed spinners not properly resetting to the default value on right-click
      • Directionality parameter added to the light lister
      • Added button to launch the light lister to CoronaLight UI
      • Fixed viewport lags when creating light and scatter objects while the lister is open
      • Fixed lister UI controls blinking when a listed item is being modified (e.g. dragging a spinner)
      • Fixed light color swatch being enabled when the listed light is switched to texmap color

    Please post all bug reports, questions, etc. on the main Daily builds version 3 thread at[/list]