Author Topic: How to combine Roundedges in bump channel ?  (Read 331 times)

2019-02-03, 10:21:18

3dkobi

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Hi guys,
I understand the RoundEdge shader should come in the bump channel - But how to combine it with other shaders\bitmaps ?
Please look at the pic attached - how to combine the shader in there ?
Kobi

2019-02-03, 15:13:42
Reply #1

TomG

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The RoundEdges shader actually has its own slot to add additional bump mapping into it - you would be best combining any other bump maps and then connecting the result of that into the slot in the RoundEdges:


2019-02-04, 06:52:54
Reply #2

3dkobi

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Thanks, works perfect now

2019-02-04, 14:06:38
Reply #3

TomG

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2019-02-04, 18:28:59
Reply #4

BigAl3D

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Recently discovered this shader watching a guy add materials to a car headlight in Max. Amazing results.