Author Topic: [BUG] Layer Shader in the bump slot is broken with Corona Bitmap.  (Read 110 times)

2019-02-07, 10:58:06

JPeters

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Hi Guys,

MAC OS
C4D Version 20
Corona 3 Hotfix 1

Working on a shader for a project and I encountered the following issue:

- When I plug a Corona Bitmap of a fabric texture in the bump slot, the bump properly works and I get a nice fabric texture.
- When I then click the arrow next to "Bitmap" and select "Layer" (Layer node), the bump instantly stops working.

This does however *NOT* happen when I do the above with a standard C4D bitmap. With a standard C4D bitmap everything works as expected.

When I create a layer node as a base in the bump and then plug in a Corona Bitmap it also does not work. If I instead plug in a standard C4D bitmap it does work again.

-------------------

EDIT 1:

It seems there are also problems with Corona Bitmap and the Layer node when trying to build a displacement shader.
Again, Corona Bitmap makes a mess while the standard C4D Bitmap works perfectly fine.

Cheers,
« Last Edit: 2019-02-07, 11:16:21 by JPeters »

2019-02-07, 11:46:41
Reply #1

beanzvision

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Hi there, Thanks for the info. We have already acknowledged this one and have it listed in our internal tracker. ;)

2019-02-07, 11:52:30
Reply #2

JPeters

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Hey,

Awesome, good to know it's being worked on :)