Author Topic: burn issue  (Read 200 times)

2019-02-18, 08:51:15

tzionkromba

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It's a very strange problem I've run into lately, I run two angles,
one good one comes out and the other is burning for some reason, I'll be happy to help!

2019-02-18, 19:57:15
Reply #1

sprayer

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Looks like your material have too strong reflection or high bump. try to reduce glossiness or bump
https://coronarenderer.freshdesk.com/support/solutions/articles/5000529356-i-can-see-bright-pixels-in-grass-


this is funny on freshdesk examples for c4d and for 3ds max but on help.c4d only for c4d, why is that so? =)

2019-02-19, 08:04:57
Reply #2

tzionkromba

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Thanks, mate
I solved the problem by changing the HDRI map
But i try your way too

2019-02-19, 10:52:18
Reply #3

Fluss

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Did you use the override reflection slot? It can produce a lot of fireflies when you have different HDRIs in global illumination and reflection slots.

2019-02-19, 19:18:17
Reply #4

sprayer

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yes hdri also may give fireflies if it was wrong calibrated, loaded via vrayhdri, or tweaked too much in output rollout