Author Topic: layer shader crash  (Read 798 times)

2019-02-28, 11:07:19

koubankeo

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Material 2- after connecting the filter shader to the second layer- BUG
edit/ Version: 4.0 daily Feb 19 2019 (core 4 (DailyBuild Feb 20 2019))
« Last Edit: 2019-02-28, 13:12:56 by koubankeo »

2019-02-28, 13:19:34
Reply #1

koubankeo

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IR rendering causes crash too. Not usable! Corona layer material causes transparent material when viewed in the scene. More and more problems with Corona :(
I'm clueless

2019-02-28, 13:24:35
Reply #2

beanzvision

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Hi there,

For me to report this can you please provide a step by step guide for your actions leading up to the crash? Thx

2019-02-28, 14:01:23
Reply #3

koubankeo

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I sent a video.

2019-02-28, 14:25:22
Reply #4

beanzvision

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2019-08-07, 12:07:19
Reply #5

metopa

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Internal tracking number: 324886160

2019-10-22, 11:46:47
Reply #6

beanzvision

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Hi Koubankeo, Are you still being affected by these issues? We have been testing your scene but cannot reproduce them. Thanks

2019-10-22, 12:28:21
Reply #7

koubankeo

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yes still

2019-10-22, 14:29:23
Reply #8

beanzvision

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Thanks for letting me know, we will continue to investigate further.