Author Topic: Teamrenderer - multiple filter- or layernodes render grey/black  (Read 60 times)

2019-03-14, 14:23:30

diviz

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Materials with multiple filter- or layernodes render grey/black with teamrenderer.
A filter node before a layer node renders also black.
Project file attached.
« Last Edit: 2019-03-14, 14:34:28 by diviz »

2019-03-14, 16:03:58
Reply #1

beanzvision

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Without looking at your file (yet) I would say it's because of the Corona shared shader at the start of the node tree. It doesn't like sharing at the moment. ;)

Okay, I looked at the file. It's because of the shared shader. It renders okay now with TR.

« Last Edit: 2019-03-14, 16:12:45 by beanzvision »