Author Topic: Support for C4Ds rendertag to disable shadow reflection or refraction  (Read 226 times)

2019-04-02, 10:19:32

Core2000

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Would be nice to support the C4Ds rendertag to disable shadow reflection or refraction on individual objects. To got light just for highlight or occlude object from reflection in other objects.

2019-04-02, 15:01:00
Reply #1

TomG

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Probably not possible due to Corona's physically realistic implementation (it isn't possible in Max either, it's part of the Corona core that things work this way).

2019-04-03, 11:40:46
Reply #2

Core2000

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Probably not possible due to Corona's physically realistic implementation (it isn't possible in Max either, it's part of the Corona core that things work this way).

I thought it maybe could work like the lightmix to occlude reflection rays from defined objects or materials.