Author Topic: Changing multisubobject slots via master parameter?  (Read 228 times)

2019-04-06, 10:23:17

vermu

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I have a few objects that have really many multisubobject slots and I would need to change texture in all of those. Is there a better way to do that than simply going all the slots through manually.  If I could even change some master gamma value and it would change all the slots in one go. That would be nice too. I am using old sphere editor I haven't used slate version ever.

2019-04-06, 10:29:24
Reply #1

romullus

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Then you should start learning slate editor, because map instancing is a trivial thing in SME. As for the gamma thing, try this script: https://www.turbosquid.com/FullPreview/Index.cfm/ID/911001
I'm not Corona Team member. Everything i say, is my personal opinion only.

2019-04-06, 10:47:21
Reply #2

PROH

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Ideally this could be achieved simply by dragging the multimaterial into a Corona Mix Mtl performing some action in combination with another material.

Unfortunately multimaterials are poorly supported in Corona ATM. I hope this will change sometime soon :)

2019-04-06, 11:05:11
Reply #3

sprayer

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try this script if it  suit to your needs, it can edit selected nodes in slate editor
https://corona-renderer.com/forum/index.php?topic=12857.0

2019-04-07, 08:57:04
Reply #4

vermu

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Thanks for replies. I will test those scripts for sure. I also tested slate editor and was shocked how much faster that is versus the old editor. I changed 12 textures in a few seconds while in old editor it would have been tedious task. For some reason old editor is also slow but slate seems to lightning fast.