Author Topic: Using hair material to render particles  (Read 234 times)

2019-04-12, 07:29:23

3dkobi

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Hi guys,
I'm doing a simulation in realflow and want to render everything in corona - I'm following this tutorial:
(From 10:15 - render the particles with hair material)
The problem is the particles of the Splash & Foam - Can Corona render particles from realflow which are read through the realflow\c4d bridge and are identified as thinking particles and have hair material ?
Peace,
Kobi
« Last Edit: 2019-04-12, 07:49:00 by 3dkobi »