Author Topic: Vray Next vs Corona 4  (Read 13849 times)

2019-05-21, 13:04:58
Reply #45

agentdark45

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Isn't this something about tone mapping? It looks like in Corona you can see the highlights and in the other example they are clamped.
Maybe, It just seems like Corona has highlights in the shader even though it's diffuse. Here is another example.

This definitely looks like the material has glossy reflections enabled. The other possible difference could be down to the way corona handles diffuse materials, there was some talk about how other render engines handle rough diffuse surfaces (Lambertian shading).
Vray who?

2019-05-21, 16:49:53
Reply #46

dfcorona

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Any chance of sending the scene? Could be something odd about normals, or some sort of material override going on. Does it happen too with, say, a simple sphere?
Simple sphere looks primarily the same, little difference on shading falloff. Where do you want me to post the scene, don't think I can post publicly because the tree is a paid asset. If it was the normals wouldn't all other renderers render the same.

2019-05-21, 17:09:19
Reply #47

TomG

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Any chance of sending the scene? Could be something odd about normals, or some sort of material override going on. Does it happen too with, say, a simple sphere?
Simple sphere looks primarily the same, little difference on shading falloff. Where do you want me to post the scene, don't think I can post publicly because the tree is a paid asset. If it was the normals wouldn't all other renderers render the same.

The private uploader sends it just to us, just for testing purposes - https://corona-renderer.com/upload

TY in advance for sending in the scene :)

2019-05-21, 17:52:30
Reply #48

dfcorona

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Any chance of sending the scene? Could be something odd about normals, or some sort of material override going on. Does it happen too with, say, a simple sphere?
Simple sphere looks primarily the same, little difference on shading falloff. Where do you want me to post the scene, don't think I can post publicly because the tree is a paid asset. If it was the normals wouldn't all other renderers render the same.

The private uploader sends it just to us, just for testing purposes - https://corona-renderer.com/upload

TY in advance for sending in the scene :)
Okay I sent the scene. Thank you.

2019-05-24, 13:21:52
Reply #49

AdamHotovy

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Hi guys, this is a really interesting thread. I have noted your opinions on both Vray and Corona and I will soon post a little poll about both software.
Meanwhile, can you express in short answer why do you prefer Corona or Vray? And if you should describe each of them in one sentence, what would you say? Good or bad, any answer is valuable.
I like turtles.

2019-05-27, 13:57:48
Reply #50

AdamHotovy

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Hey everyone, we made a little survey. here it is https://bit.ly/CoronaVraySurvey and here is the relevant forum thread. https://corona-renderer.com/forum/index.php?topic=24858.0
I like turtles.

2019-05-28, 02:12:35
Reply #51

Mr.Max

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Hi guys, this is a really interesting thread. I have noted your opinions on both Vray and Corona and I will soon post a little poll about both software.
Meanwhile, can you express in short answer why do you prefer Corona or Vray? And if you should describe each of them in one sentence, what would you say? Good or bad, any answer is valuable.
For me it mainly like this :
Corona : lightmixer, vfb
VRay : speed, ram consumption, GPU support.
Simply, I love to put pixels together! Sounds easy right : ))
https://www.behance.net/NawrasRyhan