Author Topic: romullus wips  (Read 129921 times)

2014-01-13, 20:50:56

romullus

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I saw the other guy on forum posted beautiful renders with vcm: http://corona-renderer.com/forum/index.php/topic,2450.0.html and wanted to try it myself, but run into problem of excessive fireflies. Fortunately with the help of other coronauts, here in forum, i managed to find a solution. It seems that vcm don't like bluriness in reflection and refraction slots. Especially in refraction. Put some map in that slot, other than white and you'll get a horde of fireflies.
Anyway here's my attempt:

« Last Edit: 2019-05-21, 10:35:53 by romullus »
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2014-01-14, 00:29:08
Reply #1

romullus

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Quick and simple scene, that i made just for fun of it:
« Last Edit: 2014-06-17, 00:32:27 by romullus »
I'm not Corona Team member. Everything i say, is my personal opinion only.

2014-01-14, 11:14:12
Reply #2

astudio

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And what do you change for VCN setup? :)

2014-01-14, 12:12:57
Reply #3

romullus

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Nothing at all - render settings were default.
I'm not Corona Team member. Everything i say, is my personal opinion only.

2014-01-14, 13:16:45
Reply #4

Dolphinoff

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Excellent result, congratulations!
thanks for the explanation :)
Sorry for my english

2014-01-16, 00:01:11
Reply #5

romullus

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Another wip from me. Car model is by Stelu Harsan.

I'm not Corona Team member. Everything i say, is my personal opinion only.

2014-01-16, 20:37:43
Reply #6

romullus

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This was my first attempt at corona rendering.  I was very amazed how fast i was able to learn basics of corona. Especially after mental ray :]
I'm not Corona Team member. Everything i say, is my personal opinion only.

2014-01-17, 12:31:07
Reply #7

kahein

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This was my first attempt at corona rendering.  I was very amazed how fast i was able to learn basics of corona. Especially after mental ray :]
great
i like it
maybe the foreground concrete need better displacement
Asus Z10PE-D16 WS / Dual Xeon E5-2690 v4 @ 2.60GHz / RAM 64 Go - GTX 970
Win 10 / Max 2017 / Corona 1.4

2014-01-20, 18:22:30
Reply #8

yagi

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wow! your first attempt is too good to be true!... weldone

2014-01-28, 01:12:06
Reply #9

frebel

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Nice improvements on the images, I liked the car in the studio, you can give some hint on settings in the shader car paint, looks good.

2014-01-28, 11:39:31
Reply #10

romullus

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Sure, but material itself is very simple.
I'm not Corona Team member. Everything i say, is my personal opinion only.

2014-01-28, 14:48:48
Reply #11

frebel

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Thanks for share, i'm comparing all solutions that i found in forum for carpaint shader and testing

2014-01-28, 23:33:03
Reply #12

romullus

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One more image of concept car. I tweaked carpaint a tad and added some eye candy.
I like how much contrast i can get straight out of renderer. With Corona, i can throw photoshop through the window :]
I'm not Corona Team member. Everything i say, is my personal opinion only.

2014-01-30, 11:45:40
Reply #13

romullus

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Some chap asked me to share floor material of my latest rendering. So here it is. Studio setup and material itself:
I'm not Corona Team member. Everything i say, is my personal opinion only.

2014-02-11, 00:48:01
Reply #14

romullus

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Testing procedural galvanized steel material. I might eventualy replace procedural map with bitmap, if manage to find decent quality one.
Very early wip.
I'm not Corona Team member. Everything i say, is my personal opinion only.