Author Topic: Substance Painter Batch Loader  (Read 2637 times)

2019-06-19, 15:38:13

Mohammadreza Mohseni

  • Active Users
  • **
  • Posts: 47
    • View Profile
    • Instagram
Substance Painter Batch Loader⁣

a real time-saver

My latest 3dsMax script to load multiple pbr texture sets that generated using substance default export presets for #ChaosGroup #VRay and #Corona render engines then create material based on the engine you choose using those texture sets with correct gamma applied.⁣

there is also an option to add color correction node for greater control ⁣

you can create a new view for the slate material editor and put created material into it to help you organize in a better way⁣

if your texture sets have an emissive channel for emitting light you have also an option to create Corona or VRay light material instead of the default material⁣

if you do not want default 3dsMax bitmap loader you can use VRayHdri loader for VRay and CoronaBitmap for Corona renderer (actually it is the script default behavior)⁣

you can also control blur for all three bitmap loader, separately for diffuse and all other channels[/li][/list]

please, see the preview video to see what it does.

Download Link: