Author Topic: Phoenixfd Foam and splashes, changing topology motion blur, CoronaMesher  (Read 273 times)

2019-12-02, 22:46:28

marchik

  • Active Users
  • **
  • Posts: 23
    • View Profile
I would like to ask the developers how the work on implementing foam and splashes support from phoenixfd is progressing, can we expect it in v6?
Is there hypothetically a technical possibility to implement motion blur support for a changing topology or to create a separate CoronaMesher that works with motion blur?
Soon I will have to render some fountains and I would not want to use other engines, since I stuck to Corona.
« Last Edit: 2019-12-03, 00:19:17 by marchik »

2019-12-03, 01:10:46
Reply #1

cecofuli

  • Active Users
  • **
  • Posts: 1492
    • View Profile
From what I know (maybe I'm wrong) , we need to wait Chaosgroup to implement the right API to be able to render foam with Corona.