Author Topic: interactive viewport & shifted cameras  (Read 620 times)

2020-01-09, 23:05:22

prince_jr

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hi everyone
i came across a strange behavior, when using interactive viewport (c4d r21, mac high sierra) and shifted camera.
no matter which settings (use render/selected view) are active, it isn't showing the exact shifted camera view. the view is moved horizontally. "film offset x" is kinda messed up
> see attached images

does anybody having the same issue?
thx for your inputs

2020-01-10, 12:14:42
Reply #1

beanzvision

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2020-01-10, 16:53:41
Reply #2

prince_jr

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i uploaded a simple test file using your link. it seems like it happens not only in my project, but in simple scenes, too.

2020-01-10, 17:52:09
Reply #3

beanzvision

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Thanks! we'll take a look and let you know what is found.