Author Topic: [UPDATE] Create Corona material from folder with textures using Corona SMC  (Read 1120 times)

2020-02-18, 02:42:33

thodos

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GET -50% OFF USING CODE: csmc
https://gum.co/corsmc

UPDATE:
- Interface added

- Added material naming

- Folder link insertion(FINALLY!)



This plugin helps you speed up your work in Cinema 4D and Corona Renderer!


HOW TO USE:
Simply select folder and get material with textures out of your folder!

INSTALATION: Put plugin folder inside of the Cinema 4D plugin folder!


ATTENTION!
Currently plugin creates only one material, multiple folder importer is coming!
Also, there is no Chanses to mix AO and diffuse because of the Cinema 4D API limitations, but i'm working on it!

« Last Edit: 2020-03-28, 01:29:53 by thodos »

2020-02-18, 14:08:25
Reply #1

TomG

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Just a quick note, the YouTube video title is "How to create Redshift Material in Cinema 4D in one click(fast) using plugin" - that may be confusing ;)

2020-02-18, 15:14:03
Reply #2

zbieraj

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2020-03-15, 22:39:07
Reply #3

thodos

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It works only with Poliigon textures, I was testing before I started.
My plugin is working with other services.

2020-03-16, 09:12:44
Reply #4

leo3d

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Hello

Could you add support with Quixel Surface please

Thx

2020-03-16, 14:33:13
Reply #5

beanzvision

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In the video, after you have made the material, I notice that the material thumbnail "crossfades" from a standard mat to a Corona mat. Why is that?   

2020-03-17, 11:56:52
Reply #6

zbieraj

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It works only with Poliigon textures, I was testing before I started.
My plugin is working with other services.

It will work - you just need to rename the textures. Poliigon plugin detects the parts of the name of the files to combine the materials. I have been using this method for some time already...

2020-03-28, 01:26:33
Reply #7

thodos

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If you prefer to rename all texture sets it's your choise. Can't help with that.

2020-03-31, 14:34:24
Reply #8

tuami

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It works only with Poliigon textures, I was testing before I started.
My plugin is working with other services.

It will work - you just need to rename the textures. Poliigon plugin detects the parts of the name of the files to combine the materials. I have been using this method for some time already...

How can I do this?