Author Topic: [RESOLVED] CShading_Shadows vs. Portal  (Read 380 times)

2020-04-02, 06:47:54

cjwidd

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Corona portal corrupts CShading_Shadows?

1. portal (beauty)


2. portal (CShading_Shadows)


3. no portal (beauty)


4. no portal (CShading_Shadows)


5. correct - beauty


6. correct - CShading_Shadows
« Last Edit: 2020-04-03, 08:52:11 by cjwidd »

2020-04-02, 18:04:02
Reply #1

maru

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We can try this, but portals are already removed from V6 dailies, so even if there is some issue here, it is possible that it will be ignored.

2020-04-02, 18:58:52
Reply #2

cjwidd

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I had no idea portals were being deprecated (?) Thanks for pointing that out.

Can you comment on excessive noise in the shadows render element, I know that has been posted about before(?)
« Last Edit: 2020-04-03, 21:10:07 by cjwidd »

2020-04-06, 17:03:36
Reply #3

maru

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I can confirm the issue with CShading_Shadow and portals. I will now forward it to devs, however I am really not sure if anything will be done about it, since portals are now removed.

Can you comment on excessive noise in the shadows render element, I know that has been posted about before(?)
I am not sure if I understand this part of your message correctly.
We do have some reports of noise in the CShading_Shadow element, but no specific findings or planned improvements right now.

CShadows and portals - (Internal ID=489855546)
CShadows and noise - (Internal ID=277249845)

2020-04-07, 03:40:36
Reply #4

cjwidd

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Perhaps it was an idiosyncratic issue, but basically the CShading_Shadows render element would not resolve noise properly. The beauty pass would resolve to 1-2% noise but the shadows pass would contain some untold amount of noise, probably 10-15%