Author Topic: Bake Materials Problem  (Read 399 times)

2020-04-06, 15:55:53

yushi76

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Hi everybody.
I have to put an exhibition scene I made with C4d and Corona to skatchfeb. Therefore I have to bake the materials to load them into sketchab.
But everytime I only receive black textures for diffusion channel. What I have to do?
thx for answers and stay healthy

2020-04-06, 16:41:41
Reply #1

TomG

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We don't support baking at the moment, sorry.

2020-04-06, 16:47:46
Reply #2

TomG

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For our information, what is the workflow you have to follow to export from C4D to Sketchfab? If you could break that down for us, that would be useful :)

2020-04-06, 22:27:19
Reply #3

burnin

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For our information, what is the workflow you have to follow to export from C4D to Sketchfab? If you could break that down for us, that would be useful :)
Sketchfab Cinema4D Plugin
     Export a model to Sketchfab

2020-04-07, 13:13:06
Reply #4

TomG

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If that is the process, then it would be down to the Sketchfab exporter to support Corona materials (and would be outside of our scope to do anything there). If there's a previous step of baking using native C4D tools, before running this exporter, then we could take a look and see if that's something that would be on the MAXON side or the Corona side.