Author Topic: PLEASE- add a mix value to the glossy slot!  (Read 1303 times)

2020-05-06, 21:56:11

lllab

  • Active Users
  • **
  • Posts: 78
    • View Profile
Dear Corona team,

for some reason the glossy slot has no mix value to mix over the base value, as it is in max and most other engines (vray c4d, vray max etc).

the glossy slot is some that very very often needs tuning.
to have the need to pout al in a max shader before is a very bad work flow.

i guess it is very easy to add a mix value as corona has it in diffuse or reflection color already, but it would help much as great new feature, for daily work!

thanks
Stefan

2020-05-07, 15:31:09
Reply #1

iacdxb

  • Active Users
  • **
  • Posts: 709
  • 3D Deisgner
    • View Profile
    • www.behance.net/iacdxb
Thanks Stefan for your input.

This I posted long time back... when it was I think... version 1 and with graphic.
Later added Color Mix shader.

May be they will ad now....!

Thanks.
...
Mac OS X
Cinema 4D S22

2020-05-07, 22:19:10
Reply #2

lllab

  • Active Users
  • **
  • Posts: 78
    • View Profile
yes i hope.

this makes me crazy in every material i create. the one texture slot where almost 100% of the time a mix value will be needed, and there its not there! ;)

2020-05-08, 00:01:35
Reply #3

Nejc Kilar

  • Active Users
  • **
  • Posts: 963
    • View Profile
    • My personal website
I requested this back in the alpha days but it got pushed. I personally think it would be very convenient to have the mix option there but ultimately the workaround is quick and does the job well - You can plug the Color Mix shader and then put the glossiness map in there and then you gain access to the mix values plus a global level option.

Personally, while I would eventually really welcome the implementation I do think there are other more pressing needs to fix.

2020-05-08, 16:32:34
Reply #4

aler

  • Active Users
  • **
  • Posts: 51
    • View Profile

2020-05-08, 17:14:45
Reply #5

lollolo

  • Active Users
  • **
  • Posts: 93
    • View Profile
Personally, while I would eventually really welcome the implementation I do think there are other more pressing needs to fix.

+1


2020-05-11, 11:54:17
Reply #7

twcg

  • Active Users
  • **
  • Posts: 58
    • View Profile

2020-05-11, 12:36:36
Reply #8

NOOKTA

  • Active Users
  • **
  • Posts: 43
    • View Profile
    • www.nookta.de

2020-05-11, 15:45:57
Reply #9

Cinemike

  • Active Users
  • **
  • Posts: 591
    • View Profile
I definitely had added a 1 to this suggestion before, because it is really important.
So, +1 again.

2020-06-06, 21:04:16
Reply #10

SharpEars

  • Active Users
  • **
  • Posts: 79
    • View Profile

2020-06-06, 21:14:50
Reply #11

burnin

  • Active Users
  • **
  • Posts: 976
    • View Profile

2020-07-01, 11:18:52
Reply #12

Core2000

  • Active Users
  • **
  • Posts: 60
    • View Profile