Author Topic: Volumetric translucency  (Read 2828 times)

2014-04-01, 11:26:35

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 9613
  • Marcin
    • View Profile
[april fools]
I managed to achieve an effect I learned some time ago with Brazil. Didn't know it's possible with Corona, though. :)
It's pretty simple, it requires only setting up a few layers of procedural translucency within composite map and the material needs to have some refraction level for the proper look. It's strangely time-consuming, probably because of heavy use of composite map. Material editor + scene setup screens coming soon, I have to clean up some things because now I'm getting a real mess in slate view. ;)
[/april fools]

2014-04-01, 11:55:14
Reply #1

Alessandro

  • Active Users
  • **
  • Posts: 323
    • View Profile
    • Cover Image Snc
it rocks!
My Ducati or a render with Corona.....mmm, hard question!
http://www.coverimage.it

2014-04-01, 12:36:43
Reply #2

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 6412
  • Let's move this topic, shall we?
    • View Profile
    • My Models
Woha! Looks really cool. Looking forward for screencap of your material editor.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2014-04-01, 12:56:19
Reply #3

DeadClown

  • Global Moderator
  • Active Users
  • ****
  • Posts: 1445
    • View Profile
    • racoon-artworks
Looks amazing! I'm looking forward to see this setup :)
Any sufficiently advanced bug is indistinguishable from a feature.

2014-04-01, 13:37:01
Reply #4

agentdark45

  • Active Users
  • **
  • Posts: 508
    • View Profile
Impressive! Can't wait to see the material setup.

This would come in super handy for something like a back lit onyx panel.
Vray who?

2014-04-01, 14:01:26
Reply #5

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 9613
  • Marcin
    • View Profile
Thanks guys! I'll try to upload the setup pics tomorrow, I doubt I'll find time to do this today.

2014-04-01, 14:19:27
Reply #6

ivanziva

  • Active Users
  • **
  • Posts: 49
    • View Profile
    • Tesseract Architecture
Way to go man! :-)


2014-04-01, 18:23:44
Reply #8

Elviz

  • Active Users
  • **
  • Posts: 80
    • View Profile
    • Elviz 3D Visual Arts
Looking veeeery convenient !
Elviz - 3D Visual Arts
www.elviz.co.il
elirender@gmail.com

2014-04-01, 18:34:21
Reply #9

Ludvik Koutny

  • VIP
  • Active Users
  • ***
  • Posts: 2562
  • Just another user
    • View Profile
    • My Portfolio
Damn man... you are thrilling the crap out of us :D

2014-04-01, 18:48:44
Reply #10

gracelorn

  • Active Users
  • **
  • Posts: 36
  • 3D enthusiast
    • View Profile
Does this have anything to do with April fool's day? Just wondering :)

2014-04-01, 19:07:24
Reply #11

Alex Abarca

  • Active Users
  • **
  • Posts: 363
  • Corona Certified Instructor
    • View Profile
    • www.alexabarcaviz.wordpress.com
Interesting...amused and awed...

2014-04-02, 06:23:49
Reply #12

tanguybod

  • Active Users
  • **
  • Posts: 48
    • View Profile
I guess we have the perfect example of what is made our work of... amazing artists.
Maru achieve that badass shader with an alpha stage render engine while some other artists are a milky way of that using the top of the shelves engine out there for a millemnium... well, almost !

in a word Congrats ! And I missed Brazil so bad for soooo long after it was put to death by some pricks from the fake world of RT...

2014-04-02, 09:24:51
Reply #13

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 9613
  • Marcin
    • View Profile