Author Topic: New Frame buffer  (Read 5394 times)

2013-01-21, 00:25:38

Ondra

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I've implemented new Virtual frame buffer in the multiplatform library wxWidgets. It will replace the current custom VFB in next alpha release. It will be also used in the standalone version and when porting to other applications, and it will be easy to add for example render region or paint focus functionality to it.

The window on right with statistics is optional (off by default, can be turned on/off with the stats button)

Rendering is magic.
Private scene uploader | How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-01-21, 01:57:26
Reply #1

Chakib

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hmm, it's ok for a start and i hope it will be improved...

hope to see the legacy updated soon too lol

2013-01-21, 03:13:25
Reply #2

Ondra

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hmm, it's ok for a start and i hope it will be improved...

hope to see the legacy updated soon too lol

I've added it
Rendering is magic.
Private scene uploader | How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-01-21, 04:56:39
Reply #3

Chakib

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I've added it

i did try it now and i like it, thanks Ondra !

2013-01-21, 08:10:53
Reply #4

lacilaci

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" paint focus functionality "  :)

2013-01-21, 09:31:11
Reply #5

NicolasC

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Nice work, well done ! :)
BTW since i've now reinstalled my workstation from scratch, no more problems to run Corona ! remember how I could harrass you then ;) can't try to give a serious try to Corona now !

Cheers.
Nicolas Caplat

3d Dept Manager / Intangibles Assets Design / Paris

2013-01-22, 22:29:27
Reply #6

NicolasC

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btw, any chance to make some crop rendering with Corona ?? The common 3dsmax settings to set the area to render seems simply ignored ... so, maybe a good idea to add that in Corona VFB at least, what do you think ?

Thanks.
Nicolas Caplat

3d Dept Manager / Intangibles Assets Design / Paris

2013-02-24, 12:14:56
Reply #7

cr

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Is it possible to render buckets follow mouse pointer?
Still it would be nice to allocate refinement areas.
« Last Edit: 2013-02-24, 12:19:48 by cr »

2013-02-25, 10:32:09
Reply #8

Chakib

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Is it possible to render buckets follow mouse pointer?
Still it would be nice to allocate refinement areas.
+ 1

2013-02-25, 18:02:29
Reply #9

andreupuig

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I saw refinement area in Luxrender recently, it was delicious :)

2013-02-26, 19:04:36
Reply #10

andreupuig

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Is possible have the post processing tab in the VFB? Control the exposure, highlight compression, white balance... directly on the VFB without have to open the render setup panel.

2013-02-26, 19:21:49
Reply #11

Ondra

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yes, in time...
Rendering is magic.
Private scene uploader | How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)