Author Topic: Questions about Corona  (Read 2447 times)

2014-09-01, 07:41:09

K u r a i

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Hello,

I have just joined the Forum.
I hav'nt even downloaded the software yet.... but I am very excited by the software. It's beautifully simple and looks user friendly.
I use to use Sketchup + Vray. Recently, I decided to move to 3Ds Max + Vray. But, after looking at Corona, I feel this is the best way forward because of the simplicity.
I feel way behind everyone else in terms of knowledge and skills so it's nice to become part of a new software (that is like me) on the crest of accendency.

I have a few questions....

1. Can the Corona converter convert VRmats (vismats)?
2. Can I use CG Source: Floor Generator + Multi-texture map? If not, is there an alternative?
3. Can I convert my materials from vray-materials.de with your converter?
4. Does the Slate Editor work with Corona?

In Sketchup Vray you can use the SU Eyedroper to choose a material in your viewport, right click and import a VRmat with instant result in your viewport. Can Corona do this?
What I don't like about Vray (that really gets me annoyed) is how complex it is to appy materials. Hopefully, Corona will address this and make it simpler.


Thanks.

PS - The Forum is great :) Very nicely laid out.

2014-09-01, 08:57:59
Reply #1

Captain Obvious

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1. Don't know.
2. Yes, works fine.
3. If they're normal VRayMaterials with standard maps then yeah it should work fine.
4. Yes of course. The Slate editor is really just a different display mode for the internal graphs. It doesn't mean you're setting up the data connections differently.

2014-09-01, 10:25:30
Reply #2

K u r a i

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Yep... question 4 is a stupid question. Just installed and everything looks good and quick to set up.
Seems too easy. I am so used to doing Kung-Fu with Vray.

Will have to delve into YouTube now and try and understand how to use it properly.

Another question....

CAN YOU COMBINE HDRi AND SUN+SKY LIKE YOU CAN IN VRAY TO BOOST SHADOWS?

2014-09-01, 15:34:49
Reply #3

Juraj Talcik

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What I don't like about Vray (that really gets me annoyed) is how complex it is to appy materials. Hopefully, Corona will address this and make it simpler.


What do you mean if you don't me mind me asking ?
talcikdemovicova.com  Website and blog
be.net/jurajtalcik   Our studio Behance portfolio
Instagram   Our studio Instagram, managed by Veronika

2014-09-01, 17:46:22
Reply #4

K u r a i

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Applying an HDRi Map should be quick, fuss free. Arranging the Sun & Sky should be pleasurable because it's so easy. Materials need to be applied effortlessly. Software should facilitate the creative process... not bog it down with procedure.
It detracts from the beauty and simplicity of your original concept. It's like balancing on a high ladder with a handful of tools. You end up not getting anything done cos your too busy juggling between tools.

All this is me just talking out loud :))  No dis-respect to V-ray.

What I would like to see is a [right mouse click] procedure where all your material libraries are in one zone and can be dragged onto the object in the viewport. Then all the maps automatically load. Instead of having to add
maps you take them away if you don't want them. Reverse engineering. Textures and maps are used constantly. They should be one click away... not 10 clicks scattered everywhere on the HD. After a while it just gets tedious :(

By the way... I have seen you on other forums (if you are Icelandic?).... I checked out your work. It is very good. Inspirational :)





« Last Edit: 2014-09-01, 17:54:44 by K u r a i »

2014-09-01, 18:23:08
Reply #5

Juraj Talcik

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You could see me on cgarchitect, I talk a lot everywhere :- ).

Anyway, I think what you're asking for isn't any different in Corona, or any rendering engine therefore, the same workflow concept applies. IBL lighting is easier, because Corona samples Environment directly, and doesn't require Domelight side-step.
But materials, textures, their relationship to scene, it's all identical. Vray and Corona really isn't that different.

What might interest you are content management plugins to speed your workflow perhaps ? Like SigerShaders library. It does come with pre-made (very mediocre) materials, but mostly with easy manageable library to store your own materials, much
superior to the default 3dsMax clusterfuck. Check that out
talcikdemovicova.com  Website and blog
be.net/jurajtalcik   Our studio Behance portfolio
Instagram   Our studio Instagram, managed by Veronika

2014-09-01, 21:23:58
Reply #6

K u r a i

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It's the little things that make a difference. And what I like about Corona is the Menus have less content. Just the fact that I don't have to scroll down to go through all the tables makes me happy. Also, the menus in the Corona set-up stay closed when I want them to. I like this too cos when I open the Vray set-up they are all open and it just too much on the eye.

I don't understand why the menus open top to bottom. They should open right to left so you have more real estate cos we are dealing with landscape screens not portrait.

I tried the Sigershaders. Did not like them. But I do like the idea of having a material manager. I use the Max Asset Brower to store all my objects so I can drag them in. I keep my materials in the Max Project File on my desktop.... only because I don't know how to change the paths to open elsewhere. I am new to Max. I come from the land of Sketchup.

I only installed Corona today. I still have to figure it out. Especially the converter.