Author Topic: Unreal Engine 4 for ArchViz - Thoughts?  (Read 168288 times)

2019-12-26, 14:48:58
Reply #420

melviso

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Did u combine SSGI with light baking? SSGI is screen space based so u need light baking to calculate light bounce from other objects that are not on screen.
« Last Edit: 2019-12-26, 20:48:50 by melviso »