Author Topic: Abstract cave - test CORONA C4D  (Read 2600 times)

2014-12-04, 23:43:23

marcotomaselli

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Hey, what´s up?

Just trying some textures I made, with displacement, dof, translucency. (I miss the fog/sss, lol)

Thnx!!

2014-12-05, 00:49:15
Reply #1

nkilar

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Great looking stuff considering C4D only has basic material support right now ;) Kudos!

2014-12-05, 00:53:00
Reply #2

marcotomaselli

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2014-12-06, 01:42:29
Reply #3

marcotomaselli

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one more test

2014-12-20, 16:49:58
Reply #4

The Pixel Artist

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Wow, these are very cool!
Adrian Alan Brown
The Pixel Artist Illustration
www.thepixelartist.com
Behance Gallery: https://www.behance.net/thepixelartist

2015-08-03, 06:03:01
Reply #5

marcotomaselli

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2015-08-03, 14:44:38
Reply #6

4b4

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looking good!

not sure if you're aware but the SSS details are hidden under the refraction channel in C4d.

You can probably get some decent fog going on with the volumetrics added in the last update.


2015-08-04, 16:26:48
Reply #7

marcotomaselli

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Oh, it´s true...this test i made with Alpha 1, lol...i will try SSS and volume light on this!