Author Topic: Emission from blend mtl  (Read 2793 times)

2013-04-04, 18:52:13

Polymax

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Is it possible to ...?
1. Made to work function "Hide" in the editable poly object, ie to hide in render  such hidden polygons / elements?
2. Blend material support emission CoronaMtl?
« Last Edit: 2014-01-05, 00:29:02 by Keymaster »
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2014-02-20, 09:38:32
Reply #1

aleeriza

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+1 for blend material & emission

but I guess it's not gonna happen, because emission acts like a light, so I assume there's a technical difficulty (inoperable) there?

2014-02-20, 09:51:15
Reply #2

Ludvik Koutny

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+1 for blend material & emission

but I guess it's not gonna happen, because emission acts like a light, so I assume there's a technical difficulty (inoperable) there?

Actually, this difficulty was removed with separation of CoronaMTL and CoronaLightMTL. So while emission in CoronaLightMTL may be technically harder to make work in blend, emission with self illumination feature in CoronaMTL should not be that hard to make work with blend material i think.

2014-02-20, 11:18:38
Reply #3

Polymax

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Only a tips: in 18/02 build (and lower) you need uncheck emission for emission work :) (in the blend mtl)
Corona - the best rendering solution!

2014-02-20, 14:01:14
Reply #4

Ondra

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Only a tips: in 18/02 build (and lower) you need uncheck emission for emission work :) (in the blend mtl)

It is just a workaround. True emission support will be added at some point in the future.
Rendering is magic.
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2014-03-06, 19:11:11
Reply #5

Ondra

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known limitation
Rendering is magic.
Private scene uploader | How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)