Author Topic: Corona mat script to quickly create basic materials  (Read 12625 times)

2015-11-24, 21:00:29
Reply #15

mlon

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Hi Old man thanks for the nice materials!
R14 crashes though with 'Corona Glass Frosted'
the other materials work fine.  weird?!..

mlon

2015-11-26, 05:15:44
Reply #16

Old man

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Hi, mlon. I made them in the R16. The R17 works well. In other versions not tested.

2016-02-26, 16:10:56
Reply #17

Jarda

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Hi Old man thanks for the nice materials!
R14 crashes though with 'Corona Glass Frosted'
the other materials work fine.  weird?!..

mlon

We'll look into this at some point. Created a bug report:
https://corona-renderer.com/forum/index.php/topic,8272.0/all.html

Cheers,
Jarda

2016-11-14, 20:23:17
Reply #18

digitalmarley

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Any chance you can re-post the files? They've been working great in V17 but i lost the files when IT rebuilt my machine for windows 10, and i forgot to backup the profile-roaming-maxon folder.

2016-11-15, 08:47:11
Reply #19

NicolasC

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something like that for max would be cool=)
Yes, indeed :)
Nicolas Caplat

3dsmax & Corona teacher / CG supervisor

2016-11-15, 11:00:55
Reply #20

Old man

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2016-12-15, 17:31:07
Reply #21

digitalmarley

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Thanks for re-posting files. Tested scripts in c4d r18 with Corona A6 rc 5 (core 1.5 (hotfix 2))

and works just fine, except the luminance material, which gives you a warning about the legacy emission value and to use the new corona light material instead.

Also a note about R18 and the recent build of Corona, is that there is a new 'corona' pull down menu option in the materials manager that allows you to create a light, portal, layered, ray or volume material. In previous versions you would have to right click, add corona material, and there were a few more material types that are no longer supported.