Poll

Most wanted tutorial

Render Elements
88 (16.1%)
General material setup
181 (33.2%)
SSS
82 (15%)
Metal Materials
85 (15.6%)
GI vs. Animation
110 (20.1%)

Total Members Voted: 361

Author Topic: *Most wanted tutorial topics*  (Read 34274 times)

2016-07-11, 16:23:52
Reply #45

maru

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romullus well that is the kind of tips i love
i think you should probably create a post with all the tips that are buried deep in the renderer and not abvious to the user
There is one already!
https://corona-renderer.com/forum/index.php/topic,9728.msg62377.html#msg62377

Nah, i think maru had posted similar findings some time ago. Although i knew that trick even before he had posted it :]]
I knew that trick before Romullus knew it! :]]]


2016-07-11, 16:43:44
Reply #46

romullus

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Of course you did, i bet you knew it even before i knew about Corona itself :]
I'm not Corona Team member! Everything i say, is my personal opinion only. Render Legion does not endorse my words nor actions.

2017-01-15, 10:28:52
Reply #47

3dvizual

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Hi..
I would really love to see some tutorials on making realistic looking furs for chairs, sofas and so on...
I have seen so many example with Fur used in corona not looking especially good.

It has been mostly VRAY fur in scenes that have had my attention.

But if you know of any good tutorials showing this, I will be glad to know about.

Thanks.

PS. I have attached an example of what I would love to see ..

2017-02-26, 03:23:38
Reply #48

RobH2

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I'd like to see a thorough Substance to Corona workflow. There are a lot of older posts but there is little new info. Most of the posts begin to point us in the right direction but are thin on procedure so we are left hanging with things not working.

2017-04-22, 20:51:38
Reply #49

romullus

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Someone needs to write in depth tutorial about Corona Colour Picker - everytime i try to switch to it, i get frustrated after few days and eventually i always get back to Max's picker. I just can't get my head around Corona picker's logic. For some reason it looks to me somehow inverted - when i expect linear values it gives me sRGB and vice versa.

It seems pretty nice tool, that picker, and i would love to use it, but i just can't comprehend it on my own :[
I'm not Corona Team member! Everything i say, is my personal opinion only. Render Legion does not endorse my words nor actions.

2017-04-23, 19:04:02
Reply #50

Juraj Talcik

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Someone needs to write in depth tutorial about Corona Colour Picker - everytime i try to switch to it, i get frustrated after few days and eventually i always get back to Max's picker. I just can't get my head around Corona picker's logic. For some reason it looks to me somehow inverted - when i expect linear values it gives me sRGB and vice versa.

It seems pretty nice tool, that picker, and i would love to use it, but i just can't comprehend it on my own :[

I use it 100perc. of time since it came out and one suggestion is to not use it to translate values (clicking 'srgb' button on/off), that doesn't quite do what you would expect. As long as you use it like regular gamma picker (photoshop), it works with no confusion.

Or can you specify maybe further a bit ?
talcikdemovicova.com  Website and blog
be.net/jurajtalcik    My Behance portfolio
lysfaere.com   Something new

2017-04-23, 20:02:48
Reply #51

romullus

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Thing is that over the years i get used to linear values in 3ds max picker so much, that sRGB values which are default in Corona picker, confuses me too much and as soon as i click that sRGB switcher i get completely lost. And the fact that Corona picker could not remember status of that switch, doesn't help either. I simply can't use tool, that i have hard time to understand to :[
I'm not Corona Team member! Everything i say, is my personal opinion only. Render Legion does not endorse my words nor actions.

2017-05-22, 00:42:06
Reply #52

spar18

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I would love to have tutorials on exterior architectural renderings (there are a lot of interior ones but less exterior)

(Feel free to send me some if you have interesting one :) )

Thanks all !

2017-05-22, 17:30:59
Reply #53

maru

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I think it's time to reset the poll.

We have a "general material setup" tutorial.
SSS too.
Metal materials - I guess this is also covered in the PBR tutorial.
GI vs. Animation - not really sure what this is supposed to mean. :)

2017-11-13, 17:42:48
Reply #54

mutilo

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Anything in C4D

Andrea

2017-11-13, 18:04:30
Reply #55

TomG

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Anything in C4D

Andrea

Be sure to check out the playlist at

That's where the existing tutorials for C4D are. More will be coming of course! Also, most of the Max ones apply too, as the core engine is the same, so for topics we haven't yet covered in video format for C4D, the Max ones could do in the meantime.

Also, be sure to check our C4D helpdesk pages at https://help.c4d.corona-renderer.com/support/home

2018-11-07, 14:55:37
Reply #56

Kassel

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Would love to see something for 3ds Max exterior rendering, similar to the 6 part Complete Project - Interior Visualization on your YouTube channel, something clear, in-depth and high quality that shows off the process has been missing for quite a while now. Cheers!

2019-01-31, 11:46:49
Reply #57

Kilja

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I want to see more with environment and Corona Scatter in Archviz. Maybe a complete Workflow of a real Project.
- efficient near and far Backgrounds
- nature on the house, like moss and stuff
- make ponds and the transition to meadows etc
- transitions of streets and ways both natural  gravel and concrete etc.
- for what u use corona scatter, how u set up materials like gravel etc maybe complex materials etc.