Poll

Most wanted tutorial

Render Elements
94 (16.5%)
General material setup
190 (33.4%)
SSS
87 (15.3%)
Metal Materials
86 (15.1%)
GI vs. Animation
112 (19.7%)

Total Members Voted: 375

Author Topic: *Most wanted tutorial topics*  (Read 43931 times)

2015-06-30, 19:24:48

Ondra

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Name any specific topics you would like to see tutorials about. I will add poll when there are few ideas
« Last Edit: 2015-07-01, 15:20:46 by maru »
Rendering is magic.
Private scene uploader | How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-06-30, 20:56:39
Reply #1

steyin

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Hmmm. Probably some material setups for metals using Siger's Fresnel map as I've seen a few different takes on the approach, as well as some using Bercon Maps. I don't understand how to use those half the time and the existing literature isn't very helpful.

2015-06-30, 21:11:41
Reply #2

romullus

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More indepth tutorial about SSS materials with examples like wax, milk, juice. I'd like to better understand when to use translucency, when refraction and when opacity.
I'm not Corona Team member. Everything i say, is my personal opinion only.

2015-07-01, 19:07:42
Reply #3

Benny

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Since it says the three older tutorials that show core work flows like sun+sky, scattering and shadow catcher are based on old work flows I would like to see an update of these.

2015-07-01, 22:20:01
Reply #4

steyin

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Oh yes one on render elements. I only use a few, but would like to know what the rest do/are used for. I think I asked about this quite some time ago in referring to the wiki, but not every single element was explained.

2015-07-02, 10:10:07
Reply #5

spawn5891

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Material setup...mostly for arhviz scenes...thx

2015-07-02, 10:18:23
Reply #6

Ondra

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Added first poll, feel free to suggest more options
Rendering is magic.
Private scene uploader | How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-07-02, 10:28:12
Reply #7

giza

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there are quite some info for Volumetric lights/fog/god rays for exteriors but how about having a tutorial for volumetric lights effect for spotlights, ies, projections etc for interior shots thanks

2015-07-02, 10:46:59
Reply #8

naikku

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I´ll quote myself :)
"One tutorial I would like to see - Or I think would be just ok if someone could upload a simple 640*480 .PSD file of a reflective teapot on a plane but with render elements.
I would to know in which order I need to put the elements in layers and what mode I need to apply to them.
I would like to have all elements lined up in Photoshop and then I could decrease all reflection-levels from the image."

2015-07-02, 11:12:40
Reply #9

123joris456

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Mostly the animations fall under 1 of 4 categories:

- indoors with no moving objects
- indoors with moving objects
- outdoors with no moving objects
- outdoors with moving objects

A concise overview of the GI/render-settings for each category and some explanation of why they (ie the settings) have to be so.
Not an hour long video but more like a quick setup-guide that refreshes your memory.

Cheerio!

2015-07-02, 11:54:04
Reply #10

ikercito

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Maybe some Architectural Glass tutorials? I haven't been able to master those yet. Thx!

2015-07-02, 12:19:48
Reply #11

iNevestenko

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About Corona for C4D!

2015-07-02, 18:28:07
Reply #12

RickToxik

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Anything in Maya!!  : )
Maya 2016, windows 10

2015-07-03, 21:21:18
Reply #13

Chakib

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More indepth tutorial about SSS materials with examples like wax, milk, juice. I'd like to better understand when to use translucency, when refraction and when opacity.

+1 even if I saw exemples of some of them in Corona helpdesk but a good indepth tutorial is very welcome !

2015-07-03, 23:41:06
Reply #14

arqrenderz

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i would like to see some blend, multilayer, complex metals :)