Poll

3 features you want the most:

PBR Style material (Disney, Unreal Engine, etc..)
95 (14.9%)
Refraction/Reflection working with masking render elements (CMasking_Mask,CTexmap, etc...)
44 (6.9%)
Render-time booleans (cut/slice objects)
36 (5.6%)
Dedicated CarPaint Shader
6 (0.9%)
GPU/Hybrid rendering
103 (16.1%)
Speed improvements
66 (10.3%)
Cryptomatte
28 (4.4%)
Geopattern
72 (11.3%)
Sketch/Toon shader
26 (4.1%)
Reworking tone mapping (DSLR-style tonemapping)
100 (15.7%)
Interactive rendering in 3ds max viewport (with gizmos, object selection, manipulation, ...)
17 (2.7%)
Adding own materials to Corona Material Library
45 (7.1%)

Total Members Voted: 250

Author Topic: The most wanted feature?  (Read 258615 times)

2020-05-15, 17:28:01
Reply #840

lupaz

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I already wrote about this earlier
more correct work with highlights
Shadow correction in Input Lut Log mode
support OCIO / ACES / ICC

If it supports ACES and you can save the image as DNG like a camera (like what Juraj said), I'd be happy. Then you can treat Corona as a camera and do the post production elsewhere.

2020-05-15, 19:41:00
Reply #841

vblackrender.

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- coming up: new bloom and glare - helps make things more realistic
- coming up: new secondary light solver - faster rendering, no flickering
- coming up: blue noise dithering - faster rendering
- and more

This sounds like music in my ears!

I personally do a lot of animations and "no flickering" sounds amazing always and faster rendertimes means faster rendering frames for anims.