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corona_shade_context [2015/02/10 15:42]
keymaster
corona_shade_context [2015/02/24 10:20] (current)
keymaster
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   * ''​NodeID()''​   * ''​NodeID()''​
  
-You can get additional functionality with the ''​Execute''​ method. When passing ''​0x389A7625''​ as ''​cmd''​ argument, scene geometry hit ShadeContext will return a unique ID of the currently hit object instance. This can be used for example to randomize color between different instances (build 2015-02-10 and newer)+You can get additional functionality with the ''​Execute''​ method. When passing ''​0x389A7625''​ as ''​cmd''​ argument, scene geometry hit ShadeContext will return a unique ID of the currently hit object instance ​(of type __int64). This can be used for example to randomize color between different instances (build 2015-02-10 and newer)

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