In this post, Florin Botea takes us through the process used to create his striking series of cloud images. He’ll also discuss what inspires him, from early childhood memories to more recent holidays and films, and how these influence his life and work today.
Pikcells are a design-driven studio with 15 years in the industry. Recently they’ve been working on something new for them, creating TV ads for long-term client Wren Kitchens, and we caught up with Creative Director Richard Benson to hear how they used Corona to composite actors into a rendered kitchen.
Back in 2018, we talked with Brazilian animation studio Stratostorm. We caught up with them again recently to learn about their beautiful new short film ‘Umbrella’, Directed by Helena Hilario and Mario Pece on their duo directorial debut. With character design by Victor Hugo (known for his work with Marvel and Disney), the animation has been taking the film festival world by storm, winning a lot of awards on its path to the Academy Awards (hopefully!)
We catch up with Jakub Cech about his beautiful new film exploring computer graphics as an artistic medium. The film premiered at Academy Days X in Venice last October, with a follow on talk about it in Kyjev.
We talk about how it came to be, the processes that went into creating it, as well as how “CGI is the new painting, sculpture and photography in one artistic medium”.
Back in July 2016, we spoke with Portuguese 3D studio Okdraw about the OhPorto Apartment Hotel project (which included some before, during, and after photos of the work as well as renders). Now, over three years later, we caught up with Hugo Ferreira and Pedro Teixeira to see what has been happening at the studio in that time!
Toward the end of last year, Swiss film and animation studio Guave Motion released their “Economy is Care” animation, aiming to encourage people to ask questions about the current state of the economy, and delivered with a distinctive rendering style. We spoke with CEO and 2D/3D Generalist David Fritsche about how the project came to be, and how they created it!
When we recently heard about an animation project using Corona Renderer for Cinema 4D, we got in touch with Blauw Films to learn more about it. Called “Syntactic Labyrinths”, it’s a science fiction story about trying to preserve the sum total of all human knowledge in the face of a calamity. Leonardo Verkoelen, the Director of Blauw Films, told us all about it!
As 2019 comes to a close, our thanks go out to the most important people in the development of Corona Renderer – you, our users! All of us here at Chaos Czech would like to wish you a wonderful holiday season, and many happy renderings in 2020!
We’d also like to announce that our office will be closed from Monday December 23rd until Wednesday January 1st inclusive – support will be limited during this time.