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Chaos Corona 10 released for 3ds Max and Cinema 4D

June 22, 2023

We are happy to announce that Corona 10 is out now for both 3ds Max and Cinema 4D, focusing on helping you achieve the results you need with more control and less effort.

New features include

  • Easily add cracks, dirt, stickers, etching, embossing, and more thanks to individual control over the material channels (Diffuse, Displacement, Metalness, etc.) affected by a Corona Decal.
  • Fly cameras through smoke and clouds, or have them half-submerged in water with accurate rendering from Cameras inside volumetric materials such as those from Phoenix simulations.
  • Brighter, more accurate Caustics when rendering to large resolutions.
  • Greatly improved highlight blurring when using Depth of Field.
  • Easily find and adjust scatters, lights, proxies, displacement, and cameras using the new Listers.
  • Apply the same Triplanar, Color Correction, or Mapping Randomizer to multiple maps at once with new multi input and output options. No longer will you have to edit multiple nodes or spend time setting up control nodes to keep different maps in sync.


You’re invited to join our live webinar on Friday, June 30th, 2023, TIME CEST. We’ll show this release’s main features in action, and answer any questions about them.

For this release, everyone gets a 30-day trial period to test the new features and added software, even if you have had a previous trial that expired.

Dive deep into all the details of the major new features plus the smaller features, bug fixes, company news, and future plans in the blog post.