Corona Renderer delivers high quality, physically-based shading in production rendering.
All its features are tightly integrated into Autodesk 3ds Max.
Usability is our strongest weapon. Render setup is really as simple as pressing “Render”. Most new users will learn Corona in just one day, and fall in love with it over the next few…
A usable renderer must always deliver final results as fast as possible and react to the user’s actions in a split second. And that is what we are always looking for…
As a young company we have the luxury of being able to do things differently right from the start. We have taken a different approach not only in development but also when creating the license schemes…
The output quality and speed are not the only things that make a great renderer. That is why Corona comes with many “little” workflow tweaks that will make your life much easier…
Corona Renderer is extremely flexible. We understand how important it is to be able to “bend” physical laws to deliver the results your clients expect. So Corona supports numerous reality hacks which allow you to get exactly the effect you desire…
The whole process of creating lights is designed to give artists complete control over their scene, while being fast and intuitive. There are no sampling multipliers, and no differences between using light objects and materials…
Our design goal for Corona materials is to make them physically based, yet intuitive, flexible, and easy to set up…